VR As The Tool
The second in my three part series of articles written for Inside Film Magazine - this piece is a beginners introduction to the massively disruptive field of virtual production.
A new tool for film and television which utilises game engine technology and virtual reality integration into creative and technical workflows in order to maximise the potential and possibilities for filmmakers - whilst slashing post-production costs.
While virtual reality (VR) as a story-telling entertainment medium is still finding its voice and audience – an increasing number of film projects are utilising VR as a vital tool in the rapidly growing field of virtual production (VP).
